Castle Hunt Zones
Exclusive hunting areas for the guild that owns the castle — rotating bonuses every 6 hours.
When your guild wins Castle War on Sunday (30 minutes after server save), all members gain the Castle house perks and Castle Hunt Zones for that week — premium spawns with rotating EXP, loot, elite, and defense bonuses.
How Access Works
- Win Castle War every Sunday, 30 minutes after server save → your guild holds the Castle house and hunt access for that week
- Every guild member can enter the castle hunt zones until the next Sunday Castle War
- Travel to castle area via Thais boat
- 2 zones active at a time — rotation every 6 hours
Zone Bonuses (per rotation)
Each active zone rolls random bonuses:
| Bonus Type | Range |
|---|---|
| Experience | +10% to +20% |
| Loot | +20% to +30% |
| Damage Reduction | +20% to +30% |
| Elite Spawn Chance | +15% to +35% |
Hunt Zones
| Zone | Featured Monster |
|---|---|
| Archlich Castle & Reapers | Archlich, Grim Reaper |
| Succubus Castle | Succubus |
| Dracos Darama Mountain | Draco |
| Walls Thais Southern | Plaguesmith, Hydras, Demons |
| Hellfire Ab'Fortress | Hellfire Fighter |
| Demona | Warlock |
| Undead Dragons North | Undead Dragon, Hellhound |
| Frost Dragons Svargrond | Frost Dragon |
| Mad Pumpkins Darashia | Mad Pumpkin |
| Forgormar Mines | Juggernaut, Demon, Ghazbaran |
| Infernalist Dark Cathedral | Infernalist |
| Pits of Inferno | Demon, Dragon Lord |
Hunt Boost Scroll

Only the guild that currently dominates the castle can use this scroll. It boosts map respawn speed in the active dominated hunt zones by 30–50% for 6 hours (stacks with the 6-hour zone rotation).
