Skip

Daily Boss System

Pull the lever with up to 4 players — 20-hour cooldown per boss and reward chests.

Pull the lever with up to 4 players. The player in front pulls it. Defeat the boss within the time limit, then open the reward chest. Each character has a personal 20-hour cooldown per boss.

Daily Boss System
Lever bosses, difficulty grades, and reward chests.

How to Enter

  • Stand on the participant tiles in front of the lever — up to 4 players.
  • The player standing in front of the lever pulls it.
  • You are teleported into the boss arena. Clear the room within the time limit or you get kicked out.
  • After killing the boss, a teleport appears to the reward chest.
  • Fake death inside the arena does not drop your items — you respawn in the fight.

Difficulty Grades

When the player in front pulls the lever, a Choose Difficulty window opens.

Grade What can spawn Rewards
Easy Normal boss only Standard chest loot
Medium Normal, Green or White Skull (random) Better stats; Green skull may drop crafting mats
Hard Up to Red Skull (random) Crafting materials + chance for casino coins (White+)
Very Hard Green, Red or Black Skull only Best casino coins & crafting mats on kill
  • The boss skull color and shader show which tier spawned.
  • Higher skull tiers increase bonus chest roll chance after the fight.
  • All party members on the lever tiles share the same run difficulty.

Boss List

Boss Min Level Time Limit Mechanics
Lord Drahkmar 30+ 20 min Barrier phases
Babel 50+ 15 min Summon tiers
Ruined King 80+ 20 min Phase mechanics
Zathroth 120+ 15 min Multifloor arena
Ankahmesh 200+ 15 min —

Rewards

  • Chest loot uses rarity rolls, item level scaling, and bonus EXP on open.
  • Lord Drahkmar & Ruined King chests can trigger extra bonus rolls on open.
  • Each character has their own 20-hour cooldown per boss.
Discord Join the community