Server Events
Daily bosses, guild castle wars, and team PvP — the best loot on Drakoria comes from events.
Drakoria runs automatic, scheduled, and manual events. Below you'll find everything you need to know about each one — mechanics, rewards, and how to participate.

Daily Lever Bosses
Per-character 20-hour cooldown · 1–4 players · 15-minute time limit
Pull the lever with up to 4 players, defeat the boss, then loot the reward chest. Each character has their own 20-hour cooldown — there is no fixed server schedule.

| Boss | Min Level | Players | Cooldown | Bonus EXP |
|---|---|---|---|---|
| Lord Drahkmar | 30+ | 1–4 | 20 hours | 15k – 30k |
| Babel | 50+ | 1–4 | 20 hours | — |
| Ruined King | 80+ | 1–4 | 20 hours | 55k – 95k |
| Zathroth | 120+ | 1–4 | 20 hours | 200k – 750k |
| Raothic | 200+ | 1–4 | 20 hours | 1M – 1.5M |
| Ankahmesh | 200+ | 1–4 | 20 hours | 1.5M – 2.5M |
Zathroth — Possible Chest Rewards (Level 100+)
Raothic — Possible Chest Rewards (Level 200+)
Ankahmesh — Possible Chest Rewards (Level 250+)

Castle War
Guild event · Sunday after save · Level 70+ · 60-minute battle

Every Sunday, 30 minutes after server save, guilds battle for ownership of the Castle. A teleport opens at the Thais temple — only guild members can enter. The fight lasts 60 minutes. The winning guild holds the Castle house for that week, unlocks Castle Hunt Zones, and can use the Dominated Hunt Spawn Scroll in active dominated zones.
How Scoring Works
- Stand on the Throne inside the castle to earn 1 point per second.
- Stand on the special floor tiles in the arena to earn 1 point every 3 seconds.
- The player with the most points when time runs out wins — for themselves and their guild.
- Rankings are broadcast every few minutes so you always know who is leading.
What the Winner Gets
- Castle house ownership for the week — the winning player becomes owner of the guild castle (private trainers, depots, and guild space).
- Guild-wide Castle Hunt access — every member of the winning guild can hunt in the dominated zones until the next Sunday war.
- Dominated Hunt Spawn Scroll — faster respawns in active dominated hunt zones (see Castle Hunts).
- Justified PvP — the castle guild may kill other players inside the currently active dominated hunt zones.
- Visit the castle area via the Thais boat once your guild holds it.
Battle War
Manual team PvP · Level 100+ · No real death

Battle War is a manual GM-started team PvP event. When active, type !joinbattle to enter. Your real items and stats are saved — you receive standardized war gear and are set to level 80 for fair fights.
How It Works
- Two teams: Blue (Team 1) and Red (Team 2) — the system auto-balances players.
- After a 30-second wait on the safe island, teams are teleported to the arena.
- When you are killed, you do not really die — no XP, skill, or item loss.
- Instead, a fake corpse drops on the ground with loot anyone can pick up.
- You respawn at the intermediate point and rejoin the fight immediately.
- First team to reach the kill goal (default 10 team kills) wins.
- When the event ends, your original items, stats, and outfit are fully restored.
Dead Body Corpse Loot
Every time a player is "killed", a corpse named "PlayerName\'s corpse" appears on the tile. Open it for a chance at supplies and rare gear:
Common Drops
Bag Drops (inside backpack)
Rare Drops
Epic / Legendary Equipment (with random enchantments)
Winner Team Rewards
Each player on the winning team receives one random reward after the event ends:




































